COURSE OVERVIEW

Programme Specifications BA (Hons) Animation UCAS CODE W615 UCAS TARIFF 96 - 112 BA (Hons) 3 YEARS
The BA (Hons) Animation degree program is a diverse & imaginative course, students with a passion for animation and a love of storytelling, will thrive as part of a design community preparing for an exciting career in animation. The course combines traditional and digital techniques exploring a range of animation principles. Throughout your study you will develop your traditional drawing skills and be introduced to 2D character animation. Working with industry leading 2D animation software, such as Toon Boom, you will develop a professional portfolio. You will have opportunities to create self-directed short film or animated project to express your voice as an animator, to introduce yourself in industry, and gain exposure through international competitions and film festivals. You will have the opportunity to partake in visits and international trips, such as the Manchester Animation Festival, as well as take part in live briefs & competitions and to develop a dynamic showreel. We have forged incredible links with industry with connections such as Tim Searle and Aardman Academy who worked with us as part of our Industry Liaison Group and delivering in person guest talks.
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During your three years of study you will learn the fundamentals of illustration, animation and storytelling as well as art direction and post-production.

You will develop real-world technical skills including:

• Character animation
• Narrative production
• Illustration
• World building & character development
• Storyboarding
• Motion graphics
• Analogue & digital development
• Post-production
• Creative direction

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Toon Boom

Students will have the opportunity to become skilled operators of a range of industry standard software, including Toon Boom!

MATTHEW BURTON

MATTHEW BURTON
Senior Lecturer Matthew joined The Northern School of Art in 2021. As an established illustrator and designer, Matthew has worked in the publishing and design industry for 15 years, predominantly in editorial illustration and graphic design. His early freelance career explored the film and TV industries working with NBC Universal, creating key art for TV productions, documentaries and commercials. Since 2011 Matthew has worked in the publishing industry with a number of key publishing houses. For over a decade Matthew has worked with Move Press as in house illustrator for their huge range of publications and digital content. Move Press, based in California USA, is renown for their high end publications, films and branded content. During this time Matthew has also collaborated with Wiggle.com, Walz and Pactimo, creating a range of cycle wear and apparel. Recent work includes his collaboration in a series of books, working with high profile companies which include Team Sky, Rapha, ASO ‘Tour De France’ and Team EF Pro Cycling. Matthew’s freelance practice is often tied to his interest in the sports industry and has created a niche portfolio of clients within the sector. Matthew’s freelance clients range across the globe from the USA to Taiwan. Matthew’s is currently pursuing his MA and continues his own practice and freelance business. His skills range from analogue illustration and to print making to digital art and design. Matthew is currently exploring the realm of digital 3D and motion design. BA (Hons), MA, PGCE

JOSEPH KEEN

JOSEPH KEEN
Lecturer Joe joined The Northern School of Art in 2022. As an animator and industry professional, he has worked in the animation industry for 15 years. Prior to joining The Northern, Joe worked for a wide range of companies and high-profile clients both as a creative director, animator and freelancer, working on international commissions with companies such as Dupont. Joe also has worked regionally with local charities, schools and organisations to run animation and character design workshops throughout the north east. Joe’s freelance work is often tied to his interest in comics and graphic novels and has created a series of published books called “Sheerluck Vs the Paranormal” with the writer Dean Wilkinson and published by MX publishing and working with MacLaren-Cochrane Publishing on The Lexitoon Mirror comic for reluctant readers and people with dyslexia.

CARL WILSON

CARL WILSON
Lecturer Carl is an illustrator and animator based in Newcastle Upon Tyne, producing artwork in a variety of different disciplines working through commercial employment, personal projects & public exhibitions. He has collaborated with a range of international clients, studios and agencies, working within illustrative design and motion projects which have included product, character, branding, advertising, poster and mural design. His career began shortly after becoming a film and television production graduate, whereby he worked as a freelance editor, creating branded content videos. In 2015 transferred his existing moving image skillset into animation and illustration, and has since seen his artwork presented internationally, working with clients such as BBC, NHS and SKP (China). Working collaboratively with Baron & Baron (USA) his work was recently featured in an advertising campaign for International Children’s Day throughout the city of Beijing and made into various mediums including billboards, merchandise, plushies, balloons and stickerbooks. As part of a commercial refit in 2024 for the Royal Derby Children’s Hospital, Carl produced a series of large-scale illustrative murals that are installed throughout various areas of the young outpatients department, featuring his bespoke and bright artwork for families to enjoy. In addition to his creative work, Carl is a frequent speaker at design conferences, events and universities. He has shared his journey, knowledge and experience with a range of educational institutions and art schools, participating as an associate lecturer whilst leading workshops at Nottingham Trent University, Northumbria University and most recently Sunderland. His unique style of work is often informed by early Nintendo video games series such as The Legend of Zelda, Starfox, and Super Mario, combined with a passion for graphical based skateboarding companies such as Girl and Enjoi. His portfolio was selected for the Pictoplasma (Berlin) 2022 conference, whereby Carl delivered a Pecha Kucha presentation to attendees, and more recently was a keynote speaker for the Pictoplasma 2024 “Characters for Clients” international online broadcast, sharing professional character based projects within his work. Notably his unique style of work and portfolio was selected for the Pictoplasma (Berlin) 2022 conference, whereby Carl delivered a Pecha Kucha presentation to attendees, and more recently was a keynote speaker for the Pictoplasma 2024 “Characters for Clients” international online broadcast, sharing professional character based projects within his work.

STEVE LAWSON

STEVE LAWSON
Lecturer

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